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Demoscene 2026

Seven steps from an empty macOS window to the star_fabric 64K intro: a volumetric nebula, a sample-free synthesizer, audio-locked timing, and packing into 11,748 bytes.

Read in the order below. Publication dates are preserved independently.

  1. The demoscene in 2026: why write a 64k intro in Rust on macOS — 2026-10-31
  2. A nebula from nothing: volumetric ray marching in one fragment shader — 2026-11-01
  3. Six iterations to a picture: debugging a shader without a screen — 2026-11-02
  4. Noise in one fetch: a 3D texture instead of eight hashes — 2026-11-03
  5. A synthesizer in 600 lines: a soundtrack without a single sample — 2026-11-04
  6. Locking the picture to the music: audio clock, sidechain, and beat — 2026-11-05
  7. 338 KB → 11.7 KB: Rust without std, Objective-C without bindings, and a shell dropper — 2026-11-06
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